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Maybe it'll happen to other people and will be useful as a heads up for the devs looking towards the upcoming "full" release of the MP. Sometimes Steam won't replace files that have had small changes or were deleted, so the client then throws this error trying to connect to the server.ĭone, I've done all of that and I can confirm that as of today, on the brand new released official 41.60 MP build, this persists as an issue. It'll redownload all mods when the game is verified (mentioned previously). (build 18363.628) This is how the downloads. By carefully selecting the right match mode for each transfer type this mod is able to produce much better matching results. Balanced (most similar to vanilla) Priority only. I want to change it to a folder called DOWNLOADZNEW in D:\ partition, how do I do it I'm using Windows 10 version 1909. This mod features 4 matching algorithms that have been carefully crafted for each transfer reason: Match Incoming First. It should show the differing file on connection, unless I'm mistaken? If not, have them go to %ProgamFiles(X86)%\steam\steamapps\workshop\ and delete 108600. I accidentally changed my downloads folder location to D:\ partition. Then, in Steam right click Pz -> properties -> local files -> verify. Have the user go to the location of the file and manually delete it. It could very well be the content server nearest to the server or the affected client(s) is out of date, so it's pulling an incorrect mod?īut, Steam is generally a bit weird.
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